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Epic Games shares new free items on Fab every two weeks
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Epic Games shares new free items on Fab every two weeks

Epic Games shares new free items on Fab every two weeks

Epic Games has started making select commercial assets available from Fab, the new online marketplace, available for free download, with a new set of assets released every two weeks.

The first three free downloads, including a pack of more than 100 modular assets for building military airport environments for games and movies, will be available until November 19, 2024.

The assets are available under Fab’s Standard License, which permits commercial use in games, animation, VFX and motion graphics projects created in any CG application or game engine.

An update to the sponsored content program from the old Unreal Engine Marketplace
The new free content releases are a continuation of Epic Games’ Sponsored Content program: an “important and beloved” feature of the old Unreal Engine Marketplace.

With the launch last month of Fab, the company’s new, more broadly targeted site that replaces the Marketplace, Epic also updated its Sponsored Content program.

Previously, five new commercial assets from the Unreal Engine Marketplace were made available for free each month for a one-month period, after which they went back on sale.

According to this post on the Unreal Engine forum, that cycle will now accelerate, with new content made available for free every two weeks, for a two-week period.

If the first batch of free items – available in the new ‘Limited Time Free’ section on the Fab homepage – is common, there will be three new items per two-week cycle.

Licensed for use in any game engine or CG application
Unlike the old Unreal Engine Marketplace, instead of just Unreal Engine, the free Fab assets will be available for a wider range of applications.

That includes rival game engines like Unity – the first set of assets includes native Unity files – and other CG software via a “range of 3D file formats”.

The files are also licensed for commercial use in those applications, as they are released under Fab’s new Standard license.

It allows the use of assets in “any engine or tool” to create both games and rendered content such as animations and VFX shots, subject to a few restrictions set out in the Fab EULA: There are restrictions on the use of resources in completely open source projects for example.

Read more about the changes to the Sponsored Content program on the Unreal Engine forum

Download Fab’s new biweekly free content
(From the ‘Free for a limited time’ section on the homepage)

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